Tag Archives: screenwriters

How to Sell a Screenplay to Hollywood from the UK – Part One

trumbo

The screenwriter’s dream: now you too can get to work in the bath.

 

Okay, here is the big one. How do you sell a screenplay to Hollywood while living in the UK? I suppose this is what this blog is supposed to be all about. So let me take you through the steps involved. Sounds simple, right?

First of all, about myself: I am a British screenwriter, but I’ve made spec sales and had options with companies in the UK, Europe and Los Angeles, USA.

Secondly, as William Goldman famously said: “Nobody knows anything”. He was talking about the movie business. So as you read this, please place your tongue firmly in your cheek and take all of this with that pinch of salt.

However, this being the confessions of an English screenwriter and all, I thought I should at least attempt to share with you what I have learned when trying to sell a script to Hollywood without having to go and live in L.A..

And what better way to start than with the secret “one easy step to success”?

The secret trick to success

First of all, here is the secret trick — the magic bullet, if you will — that all professional writers know about…

Ready?

There is no magic bullet!

Yes, that’s right. There is no secret trick to selling a screenplay. No magic bullet. No one way that ensures success. There is only hard work, practice, lots of practice, a lot of luck, and a lot of failure.

“What? I’m going to fail?”

Yes. You will fail. Sometimes spectacularly. Sometimes you will want to quit. But to quote from Benjamin Franklin “Energy and persistence conquer all things”. That is especially true of screenwriting.

Let me explain…

There is no one way to sell or option a script today. Elliott Grove in his excellent book “Randance Writer’s Lab” compares the movie industry to an enormous building full of doors. Behind those doors are the people who you can make deals with or who can further your career in some way: agents, industry executives, producers, etc.

Your job is to get in the doors. It doesn’t matter which one. Just keep trying.

Now all this sounds pretty wishy-washy, so let’s get down to brass tacks.

Step One – Write the screenplay

The first step to selling to Hollywood is: you must be able to write great screenplays. This is not as easy as it sounds. Many writers produce script after script which never sells. But as long as you are learning your craft, you are progressing.

“But how come so many bad movies get made? I just saw a terrible movie. I could write better than that!”

Yes. Bad movies do get made. For a variety of reasons. Sometimes a producer just desperately needs a screenplay because they have actors or locations available. Sometimes studios butcher screenplays because they’re trying to appeal to a broader audience than the material can support. Sometimes a “star” will insist that the script goes in a terrible direction to make them look good. Sometimes a hurricane will blow the set away. The list goes on. And don’t forget that making movies is hard. Really hard. Heck, if it was easy everybody would be doing it, right? Just because you can spot a bad movie doesn’t mean you can make a good one.

You must write, write, write. Devour all the screenwriting books you can find.

You must read screenplays. Actually read them.

Watch movies. A lot of movies. Deconstruct them on paper to see how they work.

This will require you to invest time in your craft and will also involve spending money. A lot of money.  In short, you must approach screenwriting like a job. Because that’s what you’re trying to achieve.

I can’t stress Step One enough. You will be up against UCLA college graduates who have done nothing but read and write screenplays for the past 3 years. Think you can measure up to them? Knowing your craft is the only part of the business you can control. So make sure you deliver a superb script. “Competent” is not enough. “Good” is not enough. Your screenplay must be “great” to stand out from the hundreds of thousands of screenplays circulating every year.

Got that? Good.

Once you’ve done all that, you may be ready for step two:

Step Two – Learn about the Business

Let’s go back to Elliot Grove’s comparison of the movie industry to a building full of doors. Behind those doors are the people you want to do business with. And this IS a business, make no mistake. It’s called “Showbusiness” for a reason. Yes, you can enjoy giving your creativity full reign when you come up with an amazing scene. But remember that you have to sell the script when it’s done. And like any salesman, you must know what people want.

One mistake writers often make is to try to predict trends. Every now and then a movie does phenomenal business at the box office. For up to a year afterwards, everybody wants something similar, be it “Memento” or “Saw” or “The Lord of the Rings”. You may be tempted to begin work on a similar project, hoping that people will go crazy for it. But by the time you have finished your script, which can take anywhere from a month to even years, the market will have moved on, and people will be clamoring for the next big thing.

What’s a writer to do?

Instead of thinking in terms of the hot movie genre, you should think more in terms of what is sellable. You will find that certain types of movies are always in demand, while others are pretty much dead. For instance, don’t bother writing that Western or Period Drama. Even if you see a major picture in those genres. The spec market for those films are almost impossible to break into. Most new films in those genres are initiated by the studio, who then hires a writer for the project.

(Caveat: remember how we said that nobody knows anything?)

My advice is, if you have a great idea for a new Queen Boadicea film, turn it into a novel. Then Hollywood can come to you when it sells a million copies. Wouldn’t that be nice?

Genres that are always in demand?

Cheap ones.

Block Comedies, low budget horror movies, found footage movies (a recent trend which probably will not continue as the justification behind them becomes more and more bizarre), movies without lots of SFX, low budget thrillers, “contained” movies with only a few locations or characters.

Did I mention cheap?

One of the biggest independent hits of all time, “Halloween”, which launched the careers of John Carpenter and Jamie Lee Curtis, was about a man in a William Shatner mask walking around homes with a knife. It was made for $325,000 and raked in $47 million at the box office alone.

There are several other things you must know about the movie industry before embarking on your odyssey to net that lucrative spec sale.

What is a spec sale?

A spec is a screenplay initiated by a writer who has not been hired to write a screenplay. That’s about it.

Sometimes studios mainly generate their own projects and put calls out to everyone they know (agents, managers, producers) that they are looking for writers for the project. The lucky writer than gets to “pitch” their take on the material to the studio. These jobs are called assignments.

The film industry is bigger than Hollywood.

Motion pictures are made all over the world these days. China is a huge upcoming market. My first option was to a company based in Germany. I’ve also written for companies in England and Canada as well as the USA. Plus, nowadays everyone can be a filmmaker. Just invest in a decent phone camera. Recent indie breakout hit “Tangerine” was filmed entirely on an iPhone. Now you too can be Cecil B DeMille! (note: if you don’t know who Cecil B DeMille is, stop reading this immediately and go watch a ton of old movies made before 1960. I’m serious).

Sales vs Options

More fun terms! In the movie industry, you don’t have to sell your screenplay until it’s produced. You can option it instead. The producer usually pays you less money than they would for a sale. They then have the option, within a specified period (say, 12 months) to get the money to make the picture. If they do, you should be then paid more money to sell the script to them. If not, you get the rights to the script back. It’s a win-win for a newbie screenwriter.

However, an option can also be a disappointment if the producer is not willing to pay a lot. I have seen (and signed) options for as little as $1. Are you being taken advantage of? Well, that depends on where you are in your career. A dollar option to someone with no credits whatsoever is a step up the ladder.

So, to recap: there is no one way to sell a script. You can sell screenplays around the world these days, thanks to the Internet. But you must work on your craft. Read as much as you can. Read screenwriting books, read online articles (there are many free ones), read the trades (by which I mean the trade magazines such as Variety or The Hollywood Reporter – all of which are online), subscribe to newsletters. The Scoggins Report can also give you invaluable guidance as to which companies are buying which type of script. These will all give you a feel for how the industry operates. You must become familiar with this, because these are the people you will be trying to sell your work to.

Hot tip: You will find that writing equates to about half of a screenwriter’s working life. The rest involves that dreaded word: marketing. You must become your own PR expert, agent, manager and marketing guru, because that is how you are going to sell your script. Enjoy!

In the next part we’ll look at what to do after you’ve written the script, and how to (hopefully) get it into the hands of Hollywood professionals!

It all sounds so easy, doesn’t it?

See you next time!

The Dreaded Coverage (or How I learned to Stop Worrying and Love Feedback)

Today’s topic is about one of the most dreaded things a write can encounter: professional feedback, otherwise known as coverage. How to use and deal with feedback is one of the most important skills for a writer. As a screenwriter, that goes double.

WHAT IS COVERAGE?

Coverage is obtained when a writer submits his or her screenplay to an industry professional for written feedback. The professional does not undertake to produce the script, but instead provides a written report listing its strengths and weaknesses.

The difference between professional coverage and feedback from other people, such as the writers in your writers’ group (you do have a writer’s group, right?) is that you pay for the former. But the principles about how to deal with feedback are the same whether you pay or not.

HOW TO GET COVERAGE

There are many ways to get coverage. Websites and screenwriting gurus abound offering consultancy services ranging from around $50 upwards. The sky is the limit. I have seen consultants ask for thousands of dollars. The pros and cons of these services may depend on where you are as a writer, and I won’t go into whether they are worth the fee here.

You can also approach your peers – other writers. I would not suggest using friends and family unless they are also writers.  Your mother will always say your latest torture horror opus is “lovely, dear”. Likewise, friends may not wish to offend you. Those who are not writers may simply lack the skills needed to analyse a script or to tell you whether it is marketable or not. So always go with someone with experience of writing, editing or script reading.

Now let’s dig a little deeper into what coverage means to a writer:

 

Signs of when it's time to move on. (via Bluecat)

Signs that it’s time to move on.

STANDARD COVERAGE FORMAT FOR SCREENPLAYS

In the film industry, coverage consists of 2-3 pages of synopsis, followed by (usually) 2-3 pages of actual analysis, sometimes followed by a score card. The “meat” of coverage is the 2-3 page analysis. The score card illustrates at a glance the strengths and weaknesses of your work according to that script reader.

What is the purpose of the synopsis, you ask? I submitted my script to get an analysis, not to have my own story told back to me! I’ve been swindled!

Well, it’s tempting to consider the fist 2-3 pages as filler and ignore it. But another way to look at it is to consider that your story may not have translated itself into someone else’s head the way you imagined it in your own.

Writing is the art and craft of transferring thoughts from your own head into someone else’s. It is a kind of telepathy. Whether the other person “gets” your scene or not, or has a different impression of what just happened in your story, can be a sign that you were not successful in getting them to imagine everything as you did.

 

HOW TO DEAL WITH COVERAGE

Whenever a writer receives feedback, whether verbal or written, the initial reaction may well be to clench your teeth, dig your nails into the arms of your chair, then launch into a tirade about “idiots not getting it” or accusing the reader of skipping important parts that explained everything.

But remember, as a writer your job is to communicate. Just as the customer is king in the restaurant industry, in the writing world the reader is king. If the reader doesn’t get  what you want them to get, you have only yourself to blame.

Another reaction is panic. Panic at the amount of work that needs doing. Despair at the insurmountable cliff one faces. Did you spend enough time on your script to begin with? Most writers write around ten drafts of a script and at least two drafts of a novel before even showing it to anyone.  Now another rewrite looms. How will you ever get the work done?

Trust me, it’s something everyone dreads.

The way I deal with this is as follows:

Read the feedback all the way through, from start to finish.

Do nothing.

Let it percolate. Don’t be temped to dash off a hasty e-mail cursing the reader for his or her stupidity. If you’re in a writer’s group or face-to-face situation, take the comments with good grace and make a note of them. You will be glad you did. Giving feedback is an art in itself (that’s for another time). Some people are better at it than others. The other person may only wish to help as much as possible. They may think that by being ultra-critical they are only strengthening the material.

Let the dust settle.

After about a week of nursing your feelings by overindulging on cappuccino or another beverage of your choice go back to the feedback. Read it again.

Now that your feelings are out of the way, doesn’t it make more sense? You may even be inspired as you read and gain ideas about how to improve the script. How did you miss that plot point? And of course that character wouldn’t do that!

Maybe the reader knows something after all.

Read it again.

This time, break it down into the things that don’t work. Also make a note of the things the reader liked. Don’t change these. These are your story’s strengths.

I always copy the feedback into another document, then edit it down so that I just have the reader’s criticisms  bullet-pointed in a list.

Still looks like an awful lot of wok, doesn’t it?

Here’s a secret tip.

Do the easy stuff first!

Did you use the wrong word somewhere? Commit a typo? Attribute dialogue to the wrong character. Go and change that sucker now. Each time you do, remove that point from your document.

Feels good, right?

You’re making progress!

NOW FOR THE REAL WORK

At this point, go back over your shortened document. Now separate the points out into things like “STORY”, “CHARACTER”,  and “DIALOGUE”.

I now go through the script one time for each of these things. Take another pass for story problems, then another for character and dialogue etc. I recommend Paul Chitlik’s excellent book “Rewrite” for a structured approach. If you already did this, now’s the time to do it again.

By taking a structured, methodical approach to addressing feedback, you can make the process of rewriting much less painful.

If you find yourself unwilling to throw out a cherished scene or piece of dialogue, simply save another version of your novel or screenplay file. You can always go back to it. And you may find that without the psychological crutch of having it there you’ll find a much better way to write that scene or show that character’s journey.

Feedback is painful. It’s painful because we writers like to believe that what’s on the page is a little bit of our soul. And rejection hurts. But that’s not how it is. Rare is the script that cannot be improved, even Oscar-winning screenplays. Henry James, the great American novelist, used to return to his stories and tinker with them ad infinitum.

By taking time to let your wounded pride recover, you can approach feedback with a clear head. By breaking it down into small tasks, you can make rewriting seem less daunting. If you do these things, receiving feedback may become less like a chore.

As always, if you think I’ve missed anything, or disagree with me, let me know. I welcome the feedback!

Happy (re)writing!

 

POSTSCRIPT:

There will come a time when you cannot rewrite any more. Recognising this is just as important as knowing the script needs improvement. When you reach this stage, don’t delay. Get it out there! Form a marketing plan and execute it. Don’t let someone else beat you to the punch. This has happened to me several times. There’s nothing worse than seeing someone sell your idea to a studio when your script is sitting on a shelf waiting to be marketed!

 

 

Notes from FantasyCon2014

Great artwork for the brochure reproduced here by Larry Rostant

Great artwork for the brochure reproduced here by Larry Rostant

FantasyCon 2014, run by the British Fantasy Society, was held at the Royal York Hotel on Friday 5th – Sunday 7th September 2014.

This was my first time at Fantasycon, the annual gathering of the British Fantasy Society. So I didn’t know what to expect. I did know, however, that there were quite a few eminent guests, including Charlaine Harris, author of the phenomenally successful Sookie Stackhouse series, better known as TV vampire show “True Blood”. Other luminaries included horror author Ramsey Campbell and “Chocolat” writer Joanna Harris, as well as “Dr Who” scribe Toby Whithouse to name but a few.

The convention was held at the Royal York Hotel, adjacent to the train station and therefore a very convenient location. The hotel itself was a grand old affair. Sadly, the cost of staying there was prohibitively expensive. In fact, as I had only decided to go at the last minute, getting a hotel in York proved a difficult task, so I had to commute from Manchester on the two days I attended. However, this wasn’t too bad, thanks to a convenient rail link.

Prior to booking, the lack of information on the website was perplexing and gave the convention the feel of a “members only” club. However, this wasn’t the reality when I got there. Although many people came in groups, overall I found people to be very friendly and accommodating. But a better website, and even a forum, would have helped a lot. As it was, I threw caution to the wind and bought my ticket. But I can’t help but think how many other people were put off by the impersonal nature of the web page.

The first day was an introduction to the convention. Once I had acquired a map of the rather confusing (and sprawling) hotel layout, I grabbed myself some great free books for attendees (always a bonus!). There were also some fantastic discounts available in the dealer room from some sellers, while others remained reassuringly expensive.

I was very grateful for the introductory session which got me talking to several other attendees. The rest of the day passed in a blur. The crowd was an eclectic one, with attendees from as far as the USA. It was great to see people who were as enthusiastic about sci-fi, fantasy and horror as myself, if not more so. The staff too were friendly, and the convention rather relaxed. A little too relaxed, unfortunately. I missed several author signings despite being in the same bar! A bit of an announcement would have been nice.

Throughout the Con, there were book launches, author readings, even short film showings. Unfortunately I couldn’t stay to the bitter end to witness the delights of Karaoke on Friday, which apparently was a pity.

On Saturday, I got there early and bleary-eyed to attend a great panel discussion on whether there was a place for hope in horror. The panel consisted of Ramsey Campbell, Roz Kaveney, Guy Adams, Sara Jayne Townsend and Adam Neville. After a spirited debate, the panel ended with Roz Kaveney’s revelation that he once worked in the same restaurant as serial killer Dennis Nielsen! A very enlightening discussion that showed the versatility of the horror genre.

Charlaine Harris entertains at FantasyCon 2014.

Charlaine Harris entertains at FantasyCon 2014.

Later, Charlaine Harris gave us the lowdown on what it feel like to become an overnight sensation after thirty years of writing mystery novels, as well as the agony and ecstasy of selling your work to cable TV. Ms Harris was very entertaining, and was a regular fixture in the lobby, as were several other authors, giving the con an even more relaxed feel.

Later, I attended a panel on horror in TV. This featured “Dr Who” scribe Toby Whithouse, screenwriter author and editor Paul Kane, and Stephen Volk, writer of notorious BBC 1992 fake documentary “Ghostwatch”. Bizarrely, everyone on the panel agreed that CGI was not a good alternative for strong stories. Maybe there is hope for TV.

There were many other panels to attend, including an enthusiastic demonstration in swordfighting. Inevitably, I found that a lot of the most interesting panels conflicted. Yet there did seem to be a lull between 2-5pm.  But perhaps someone else with different interests would have told you the opposite.

Saturday ended with a mass signing. However, I sacrificed this in favour of hanging out in the bar. This is because for me the most rewarding aspect of FantasyCon was meeting other fans. As a writer, you tend to spend too much time in isolation. This means you lose touch with the people who matter most – the readers. I was amazed at their passion, their interest and their knowledge.  It really made me want to up my game.

On Saturday night, I headed home, my hunger for the speculative satiated for the moment, clutching my bagfuls of cheap books and signed copies. One of my aims had been to find new authors to broaden my reading, and I had certainly been given enough food for thought. I came away with a much greater knowledge of the blossoming sc-fi, horror and fantasy market, and with several new authors to sink my teeth into (figuratively).

A little light reading.

A little light reading.

Sunday proved a bridge too far for me. As there were only panels in the morning, I decided not to attend and save myself a hefty train fare. The afternoon was taken up with the British Fantasy Awards. But again, there was a curious lack of publicity about these on the net. The FantasyCon Twitter feed was also strangely silent throughout the weekend. The BFS produce some great publications, so it is odd that it doesn’t toot its own horn more.  Maybe the BFS could even televise the event on a Youtube channel!

In summary, this was a very worthwhile Con. I would recommend it to anyone who wants to meet likeminded people and who enjoy lively debates about everything in the world of speculative fiction and movies. I hope to go again next year and have an even better experience. However, a little more information would have been nice from the organisers for those who have not boldly gone to the Convention before. More Twitter updates would be a definite plus as well. But if you are a fan or creator of sci-fi/fantasy and horror in the UK, this is one convention you cannot afford to miss.

My  advice  is to book early and stay late, something I hope to do next time around!

 

Next year’s FantasyCon 2015 is to be held in Nottingham, UK.

 

 

 

 

How to Write Loglines – an actually useful guide

Want to know how to write effective loglines for movies and books? Read on!

INTRODUCTION

There has been so much written on the subject of writing loglines that I thought it was about time I added my tupppence (or two cents, depending on which side of the Atlantic you are on) to the debate.

Let’s start with the basics:

1. WHAT IS A “LOGLINE”?

A logline can apply to both novels and screenplays for movies. They are generally short, punchy descriptions of the plot (i.e. the thing your story is about). Editors, agents, producers and assorted other people often ask for a logline when they are deciding whether to buy or represent your work.

Interestingly, neither Robert McKee in his lauded book “Story” nor William Goldman in his seminal essay “Adventures in the Screen Trade” mention what a logline is. Yet I would argue that is one of the most essential tools the screenwriter or novelist has at his or her disposal. In fact, it is an essential skill to master.

One thing a logline is not is that thing you see on movie posters. This is in fact a “tagline”. Tagllines are very short (usually one sentence, or sometimes less!) statements used to entice someone into watching a movie.

An example of a tagline:

“In space, no-one can hear you scream” (Alien)

While this is a great tagline, note that it tells us nothing about what is going on (other than it’s in space, and you’re likely to scream).

A logline is more sophisticated and tells us more about the story.

For example:

“A psychopath escapes from an asylum and slashes his way through a quiet suburban neighbourhood until he is defeated by a bookish young woman” (Halloween).

Okay, so it’s not poetry. But you get the picture.

 

 

2. WHY THE HELL DO I NEED A LOGLINE ANYWAY?

But Eric, you say, why should I distil my 100,000 word novel or my 120 pages screenplay, work of genius that it is, into a single sentence?

The answer: a logline is a selling tool.

Loglines allow you to “pitch” (i.e. tell) someone about your story in a very short space of time. And when you’re dealing with producers, agents and executives who can only spare you less than a minute, this becomes important.

Of course, if you’re happy just writing and never selling anything, loglines probably won’t apply to you. Good luck on your chosen career path. Some of us have to eat.

A good logline can make someone sit up in their seat and pay attention. It can entertain, move and arouse curiosity in the listener. And it can delay that moment when they start yawning or hang up.

 

3.  OKAY, SMARTYPANTS. WHAT IS A GOOD LOGLINE MADE UP OF?

Opinions abound on this.

In his excellent guide “Raindance Writers Lab: Write and Sell the Hot Script”, Elliott Grove suggests that you first come up with a “basic premise”. This, to me, is a logline: a 25 words or less summary of the plot.

A rule of thumb is, the shorter the logline, the higher the concept.

High concept is what sells in Hollywood (although other types of film also sell). What is a high concept? Basically, something that’s real easy to sell.

In “Save the Cat” by Blake Snyder (a book no screenwriter should be without)  the author says that a killer logline should include the following:

– Irony

– A compelling mental picture

– An idea of audience and cost

– A killer title

Let’s investigate:

Irony

What is Irony? In the film “Borat” , Sascha Baron Cohen in his alter ego of the Khazakstanian ambassador to the USA, interviews a real-life professor of comedy. When the Professor tries to explain a joke to him, Borat deliberately gets the wrong end of the stick repeatedly. This goes on for some time until it becomes very funny. Everyone but the Professor of comedy, who is paid to understand humour, gets the joke. That is irony.

An example of irony in a logline would be: “A lawyer is forced to tell the truth for 24 hours after his son makes a birthday wish ” (Liar Liar).

The other elements are all important. A title is essential to help your movie stand out from the crowd. A sense of scale and budget will help others to decide whether to invest (is it “The Blair Witch Project” or “Avatar”?) .

However, there are basic elements I think this definition leaves out.

The easiest way to analyse what makes a good logline is to look at one.

Here are two examples:

“A police chief with a phobia of the sea must kill a giant shark but faces opposition from the local mayor who demands that the beaches stay open” (Jaws).

“A naive farmboy on a distant planet learns that he is actually the son of a legendary warrior and sets out to rescue a princess from an evil galactic empire”. (Star Wars).

Here we can see irony at work. The police chief is afraid of the water but must fight a shark. The farmboy is naive but must somehow defeat a whole army.

But there is more than just irony in a logline. Looking at our examples, here are some common elements:

A PROTAGONIST in an IRONIC SITUATION must overcome an OBSTACLE to achieve a GOAL in an ARENA.

Tackling “Jaws” first:

“A police chief [PROTAGONIST] with a phobia of the sea [IRONY] must kill a giant shark [GOAL ] but faces opposition from the local mayor [OBSTACLE ] who demands that the beaches stay open [ARENA]”.

The ARENA is the environment the story takes place in. This could be a location (a distant planet), a particular organisation (for example, the mafia), or even within the family unit (see “Ordinary People” for an example).

Sometimes the ARENA will be implicit. Other times you will have to spell it out. But the logline should give a sense of this.

Note that the OBSTACLE may be the same as the ANTAGONIST, or it may not. In “Jaws”, you may think the antagonist is the shark. But in fact it is the local mayor who opposes Brody’s shark safety measures. Killing the shark is the GOAL.

In “Star Wars” the antagonist is Darth Vader (or Grand Moff Tarkin to be precise). But in fact the whole Empire is what poses the problem.

The point is, the OBSTACLE is a fluid concept, depending upon how you craft your logline. But I believe there is an optimum balance to be achieved for maximum effect.

Here is another example that shows the flexibility of the logline concept:

“A young man and woman from different ends of the social spectrum fall in love aboard an ill-fated ocean liner.” (Titanic)

Breaking it down:

“A young man and woman [PROTAGONIST] from different ends of the social spectrum [OBSTACLE] fall in love [GOAL] aboard an ill-fated ocean liner [ARENA and IRONY].”

Note that it is the young woman who is the protagonist. More on that in another post. But the story is always about ONE PERSON’s journey. Unless it’s an ensemble film. Which just goes to show that William Goldman was right when he said “Nobody knows anything”!

One more for the road:

“A loyal Roman general is betrayed and his family murdered by an insane Emperor and returns to Rome as a gladiator to seek revenge” (Gladiator)

Here’s the breakdown:

“A loyal Roman general [PROTAGONIST] is betrayed [IRONY] and his family murdered by an insane Emperor and returns to Rome as a gladiator [OBSTACLE and ARENA (literally!)] to seek revenge [GOAL]”.

Note also that sometimes it is the Protagonist’s FLAW which provides the irony (such as the farmboy being naive in “Star Wars” or the police chief with a phobia off the sea in “Jaws”). Other times it is the entire situation which is ironic, such as the loyal Roman general who is enslaved and betrayed by his own Emperor. Again, it’s a flexible concept.

The important thing is not to get hung up on the details but to check all the boxes.

One last thing. It may be worth your while to develop the logline BEFORE you write the script, as this way you can build a story that has the strongest foundations possible.

IN SUMMARY

So there you have it:

PROTAGONIST + IRONIC SITUATION + OBSTACLE + GOAL + ARENA

Not necessarily that order!

Have fun with loglines. You will probably take quite a few goes to build the best logline for your story. But the rewards are worth it. A logline is the PRIMARY selling tool. Once you practice it, you will surprised at the results.

 

A Lovecraftian TV show?

Today, I wanted to share with you  what I think is a great idea. The folks over at the Lovecraft E-zine have decided to go ahead and make a H.P. Lovecraft-inspired TV series called “Whispers from the Shadows”. They’re raising funds on kickstarter.com, and you can be a part of it.

The rewards are fantastic. And the series is being made with professional horror movie actors. You can even get an Associate Producer credit if you pledge enough.

In case you have been hiding in a cave since the 1980s and don’t know who H.P. Lovecraft is, he is considered the father of weird fiction. Lovecraft was unappreciated in his lifetime, yet he is probably the most influential horror writer of the 20th  century, inspiring everyone from Guillermo del Toro to Stephen King.

Here is a link to his Wikipedia entry: http://en.wikipedia.org/wiki/Lovecraft

These people need pledges, and the deadline is looming. So do yourself a favour and head over to Kickstarter and see for yourself how cool this is. The deadline is 2nd June.

Go check it out here:

https://www.kickstarter.com/projects/marxpyle/whispers-from-the-shadows-lovecraft-inspired-short/posts/853536?at=BAh7CDoMcG9zdF9pZGkDIAYNSSIIdWlkBjoGRVRpA2lwoUkiC2V4cGlyeQY7BlRJIhgyMDE0LTA2LTIzIDE3OjEyOjM0BjsGVA%3D%3D–b4dbaa7ac4a499fa5c7ce2ebe608b1c76870f0b5&ref=backer_project_update

 

Screenwriting Contests. Are they worth it? What are the best ones?

There are tons of screenwriting contests out there. Many of them charge a hefty fee just for the privilege of considering your work. But are they worth it? And what are the best ones? Indeed, how do you tell what is “best” when entering a screenwriting contest?

The first contest I ever entered no longer exists. I studiously ignored the rules about formatting, had my script professionally bound at the local Staples, paid my $40, and waved goodbye to it in the mail.

Nowadays, I like to think that I know a little more than that.

For me, it’s all about a “risk to reward” ratio. Before you shell out your hard-earned $45+, I ask:

How big is the contest you are entering?

What are the prizes?

What will you achieve if you win or place?

The bigger the contest, the more competition. Do you enter a massive international contest like the PAGE Awards with thousands of other entrants, or do you target the latest niche contest for horror screenplays?

What are the prizes? Is it a $50 check and some software, or is it $10,000? Some contests like Trackingb.com don’t even offer a cash prize. The “prize” is that you get your script shopped to some very influential people. Is it worth it? Well, that’s up to you. Some contests even promise to make the winning script. In my book, that is priceless. But will it lead to anything? Again, like most things in showbiz, it’s uncertain.

“What will you achieve if you win” is for me the most important question to ask yourself. Many sources state that there are a few contests that Hollywood truly sits up and takes notice of. For instance, in his excellent book Breakfast with Sharks, Michael Lent states that the top screenwriting contests include:

The Nicholl Fellowships

The PAGE Awards

Austin Film Festival

Final Draft’s Big Break contest

Disney/ABC Writing Fellowship (sadly unavailable outside the USA)

The Sundance Institute (for USA writers only; however they do host an international screenwriters’ lab in Utah if you have a spare month or so and manage to be one of the 6-8 screenwriters they choose from the rest of the entire world!)

He also lists some others that no longer exist. I would add:

Trackingb.som

So, as the title of this blog is “The Hard Way to Hollywood”, let’s assume that, like me, you are British. That leaves five screenwriting contests that, according to Lent, appear to be some of the few contests that have truly sparked A-list careers. For example, Andrew W Marlowe (Air Force One, End of Days), Doug Atchinson (Akeelah and the Bee), and Allison Anders (Gas, Food, Lodging) all won Nicholls Fellowship Awards.

Sort of narrows it down, right?

Maybe not…

Did you notice all the qualifiers in those earlier sentences?

I would not discount the smaller contests. They may provide you with a nice, fat check (or cheque, as we say in England) that will keep you going for a while longer. Or they may open doors and work very hard for you and your script. There are plenty of success stories associated with other contests, such as Script Pipeline or Scriptapalooza. So the field is not perhaps quite as narrow as I have led you to believe. 

Another factor in your decision whether to enter a contest may be where you are right now in terms of skill and experience. Before the website was discontinued, I used to regularly place in WriteSafe.com’s monthly contest. No money. But it looked good on my fledgling CV (or resume, if you’re from the USA). Did it get me anywhere? Maybe, in small steps.

So I can’t tell you whether it’s worth entering in screenplay contests. Only you can do that.

There are, of course, many A-list screenwriters who never won a screenplay contest.

Also, depending upon where you are in your career, you may choose to go for a smaller contest with less competition, but which is going to net you valuable connections and where the organizers are going to work harder for your script.

One last thing: it pays to check out the genre of scripts that have previously won. There is little point sending your zombie slasher movie to the Nicholls unless it speaks to something new in the human condition. But then again, you never know!

To find a complete list of contests, check out the ever-reliable http://www.moviebytes.com.

How to Write Hollywood-style action lines — part 1

Today, here are some tips on how to do the above – write action lines like the ones you see in Hollywood screenplays. Style can make or break a script, or turn a great story into a terrible script.

The main aim of all stylistic devices in a screenplay is… to get the reader to read yor script.

That’s it.

So how do you do that?

Create suspense.

Use short sentences.

Make it a vertical reading experience.

See?

 Here are some examples:

The “vertical” style was perhaps most famously used in “Alien”. Here is a sample taken from the revised script by Walther Hill and David Giler, based on the original script by Dan O’Bannon and Ronald Shusett:

“SOMETIME IN THE FUTURE:

INT. ENGINE ROOM

Empty, cavernous.

INT. ENGINE CUBICLE

Circular, jammed with instruments.
All of them idle.
Console chairs for two.
Empty.

INT. OILY CORRIDOR – “C” LEVEL

Long, dark.
Empty.
Turbos throbbing.
No other movement.

INT. CORRIDOR – “A” LEVEL

Long, empty.

INT. INFIRMARY – “A” LEVEL

Distressed ivory walls.
All instrumentation at rest.”

Pretty obvious why it’s called the “vertical” style, right? The aim is to make the reader’s eye naturally flow down the page thus causing him or her to TURN OVER and start reading the next page. Do that enough times and the reader will actually finish your screenplay.

But you don’t need to be so drastic. Back in 1978 that was fresh writing. Nowadays it’s more a throwback. Also, this tends to use up a lot of pages.

Here’s a slightly more modern example, from a draft of “Scream” written by Kevin Williamson:

“FADE IN

ON A RINGING TELEPHONE.

A hand reaches for it, bringing the receiver up to the face of
CASEY BECKER, a young girl, no more than sixteen.  A friendly face
with innocent eyes.

CASEY
Hello.

MAN’S VOICE
(from phone)
Hello.

Silence.

CASEY
Yes.

MAN
Who is this?

CASEY
Who are you trying to reach?

MAN
What number is this?

CASEY
What number are you trying to reach?

MAN
I don’t know.

CASEY
I think you have the wrong number.

MAN
Do I?

CASEY
It happens. Take it easy.

CLICK! She hangs up the phone.  The CAMERA PULLS BACK to reveal
Casey in a living room, alone.  She moves from the living room to
the kitchen.  It’s a nice house.  Affluent.

The phone RINGS again.

INT.  KITCHEN

Casey grabs the portable.

CASEY
Hello.

MAN
I’m sorry. I guess I dialed the wrong number.

CASEY
So why did you dial it again?

MAN
To apologize.

CASEY
You’re forgiven. Bye now.

MAN
Wait, wait, don’t hang up.

Casey stands in front of a sliding glass door.  It’s pitch black
outside.

CASEY
What?

MAN
I want to talk to you for a second.

CASEY
They’ve got 900 numbers for that. Seeya.

CLICK!  Casey hangs up.  A grin on her face.

EXT.  CASEY’S HOUSE – NIGHT – ESTABLISHING

A big country home with a huge sprawling lawn full of big oak
trees.  It sits alone with no neighbors in sight.

The phone RINGS again.”

This is a nice, flowing style that leads your eye down the page. Notice how the sentences are short. Clipped. And, in some cases, incomplete.

There is also far less detail than you think in these lines. The writers were adept at using minimal words to convey a setting. The reader’s mind fils in the blanks. In fact “Alien” uses only two words to describe a spaceship’s engine room.

So the next time you think about adding a ten-line paragraph to explain that this is a comfortable, well-furnished craftsman-style house that nestles on the edge of town surrounded by sycamore trees with a luxury car parked on the drive outside… think again.

Which brings me to my second tip .

Don’t overdo it.

Some sentences belong together. When you try to force them into a vertical pattern, you actually break the flow and make it more difficult to read down the page. For example, here’s a passage from the script of “The Bourne Identity” by Tony Gilroy, based on the novel by Robert Ludlum:    

INT. FISHING BOAT BUNK ROOM — DAWN — TIME CUTS

Transformed into a makeshift operating room.  A light swings
overhead.  THE MAN layed out across the table.  Sounds —
groans — words — snatches of them — all in different
languages.

GIANCARLO playing doctor in a greasy kitchen apron.  Cutting
away the clothes.  Turning THE MAN on his side.  Two bullet
wounds in the back.  Probing them, judging them.

Now — GIANCARLO with a flashlight in his teeth — TINK —
TINK — TINK — bullet fragments falling into a washed-out
olive jar.

Now — something catching GIANCARLO’S EYE — A SCAR ON THE
MAN’S HIP — another fragment — exacto knife cutting in —
tweezers extracting A SMALL PLASTIC TUBE, not a bullet at
all, and as it comes free —

THE MAN’S HAND SLAMS down onto GIANCARLO’S”…

This is still a pretty vertical read. However it would have been even more vertical to separate each sentence out onto separate lines, like so: 

“Transformed into a makeshift operating room.

A light swings overhead.

THE MAN layed out across the table.

Sounds — groans — words — snatches of them — all in different languages.

GIANCARLO playing doctor in a greasy kitchen apron.

Cutting away the clothes…”

And so on. But does this make it any better? No. Sometimes it’s worse to force the reader to look at a new line. The most important thing is to preserve the flow. I’ve read lots of amateaur screenplays where the writer thought they were doing the reader a favour by splitting lines up in this way. But  it actualy makes it harder to read them.

It’s a judgment call. And the best way to decide is to look at other scripts. There are plenty of them on the Internet these days. Break them down the way you would an Enlgiash Literature exercise.

And that’s exactly what we’ll be doing in Part 2.

See you then!

The Hobbit: The Desolation of Smaug reviewed (or “Not more barrels”).

The Hobbit Part 2: or "how many characters can we fit in a barrel?"

The Hobbit Part 2: or “how many characters can we fit in a barrel?”

This week, here’s a review that shows the perils of big-budget filmmaking from a screenwriting perspective.

WARNING: SPOLIERS AHEAD

Now, I really loved “The Hobbit Part 1”. I mean, I really loved it. Others may have thought it lacked action scenes and spent too long with the unfunny dwarves. However, I loved exactly that. Music is a much-ignored part of filmmaking. But when done correctly, it can elevate a film to something fantastic. Consider Superman the Movie (the Christopher Reeve one, not the emo-Superman of recent years), Star Wars, Indiana Jones, and Close Encounters. All had great soundtracks. Coincidentally, all by John Williams. But other composers like John Barry or even Daft Punk have come up with equally good soundtracks. Anyway, I digress. The point is, the Lonely Mountain Song by Neil Finn was my favourite soundtrack piece of 2013.

I also liked the time spent setting up the dwarves. Film is not a video game. These are supposed to be STORIES about CHARACTERS. Not just an endless succession of CGI chase and fight sequences (which become outdated fast. Check out the Matrix Reloaded if you don’t believe me).

So, in short, I loved Part 1. Loved Rhadghast with his rabbit-drawn sled. Loved the goblin king. Great.

Now to “The Hobbit Part 2″…

It began well enough. Through the “magic” of 3D (it wasn’t available in anything else in my cinema), I was transported to, respectively: Bree, Beorn’s cottage (although this lasted slightly less longer than I had hoped), and the caves of Thranduil. Very nice stuff. Even liked Tauriel and Kili (although I’m not sure how a romance between an elf and a dwarf would work in practice).

Then we came to the barrels. And this is, for me, where it all went wrong.

Now, I understand that this is a adventure film. There has to be SOME action, right? So I was along for the ride. Until the laws of physics started to be routinely ignored. Not only that, but it seemed the laws of PLOT LOGIC were ignored as well.

During the barrel riding scene, elves became superhuman. Dwarves also became superhuman. The numbers of barrels magically fluctuated (maybe Gandalf put a spell on them). Dwarves leaped twenty feet out of moving barrels in a fast-flowing river to steal weapons from the hands of Orcs and throw them back with deadly pinpoint accuracy. And having done all this, they arrive at Laketown and complain they haven’t got any weapons… having just slain about two hundred Orcs!

Still, my growing sense of apprehension was only a feeling of dread akin to the knowledge that the Necromancer had returned. So I went along to Laketown, hoping things would improve.

And, for a while, things did. The Necromancer, and his link to the evil eye in LOTR, was a very nice touch. Not in the book, but it made perfect sense within the context of the movies.

Then came Laketown.

Peter Jackson’s LOTR is reknowned for its attention to detail. It is said that there is so much set detail in Rivendell that it can never be captured on camera.

So what went wrong in Laketown? All of a sudden, it felt like I was on a set. Maybe it was the heavy overuse of interiors. But everything looked a little bit fake. The politics of Laketown were also hard to grasp. Stephen Fry’s Mayor seemed to fluctuate between wanting to kill the dwarves and wanting to help them. Nor was it clear what Bard the Bowman’s  status was in Laketown. Anyway, it was here that the Hobbit and I parted company.

Cue, Smaug. Everybody loves a dragon. I am no exception; I’m a sucker for the mythical beasties, ever since seeing Disney’s rather frightening kids’ film “Dragonslayer”.  So when Smaug appeared, I wanted to like him.

Yet, while Bilbo raced for the Arkenstone (which has no magical properties, it appears, so why it was so valuable compared to a mountain of treasure the size of Wales escaped me), we were treated to the least enjoyable action sequence I have yet seen in the whole film series.

Instead of a brisk romp with a dragon, this sequence turned into a half-hour epic. Dwarves managed to survive fifty-foot drops. They leaped across thirty foot-wide gaps. Never again will I doubt dwarven architecture, as a waking dragon can cause an earthquake in Laketown but fail to bring down the roof of a chasm even when all the support beams are shattered.  The dwarves (ingenious creatures worthy of a job at Microsoft) are able to rig up a one-hundred foot molten gold statue in less than a minute.

When said statute suddenly (and inexplicably) explodes in a torrent of molten gold, it had me rolling my eyes and sinking into my seat.

Another example of plot nonsense occurs when Smaug returns to find Bilbo quivering, ready to be eaten and accepting his fate.

“I’ll show you,” says Smaug. “I’ll burn Laketown down, that’ll make you suffer!”

How about eating him? Wouldn’t that make him suffer? But no, Smaug decides to save Bilbo for later (after all, there’s another three hours to go), and burn down Laketown. Which he would do anyway.

Hmm.

Don’t even get me started on how Thorin manages to use a heat-conductive metal shield to float safely on a river of molten gold.

So in conclusion, “The Desolation of Smaug” is definitely a film of two halves. The nice character moments and humour of the first half is undone in the second half by an over-reliance on the same physics-defying and unconvincing CGI we have sene in films like “Indiana Jones 4” (Remember the fridge? That’s worthy of a trope in itself, much like “Jumping the Shark”. Maybe we should have “Riding the fridge”?)

Perhaps it’s the result of so many disciplines being involved in what used to be a proces involving only actors, a director, and a handful of crew. Maybe it’s even due in some way to the input (or lack of input) of Guillermo Del Toro, who apparently departed the production due to delays in filming. It’s anyone’s guess how having such a visionary director leave halfway through affected the outcome. But whatever the cause, it felt like the filmmakers had thrown in their towels after the barrel riding scene.

I don’t know if “The Hobbit” will take its place alongside the “Lord of the Rings” as modern classics. But it seems that in a world where anything can be conjured up using that magical CGI paintbrush, filmmakers need to exercise more restraint. Otherwise they risk suffering the fate of a certain cartoon mouse who also experimented with magic and came undone.

Why was He-Man so crap?

he-man

Today I am tackling an issue that has been playing on my mind for many years. Several attempts were made in the 1970s and 1980s to fuse fantasy with science-fiction in movies. This is not a new trend, and is generally called “Science Fantasy”. For instance, Edgar Rice Burrough’s John Carter novels are science-fantasy. CS Lewis (of Narnia fame) even wrote a religious allegory sci-fi series known as the “Space” trilogy.  In movies we have 1983’s “Krull”, the notorious flop “John Carter”, and the lilttle-known but half-decent movie “Pathfinder”.

But what does these have in common? Well, they are crap.

That’s not to say we can’t love them. “Krull” has a particular place in my heart, not least for the amazing Freddie Jones and the use of actual British character actors. The CS Lewis novels are great flights of fancy (although totally scientifically incorrect).

But for some reason critical success has mostly eluded these works. There is something about the melding of high fantasy (magic, swords and sandals) with science-fiction (high tech, high concept) that creates works of daftness rather than genius.

Take He-Man.

He-Man has his roots firmly in Robert E Howard’s “Conan” stories. With a technological twist. His home planet Eternia contains magic but also machines and flying vehicles, cyborgs and laser-guns. You would think that such a world would provide great images and great storylines. Instead, it always manged to be childish and rather stupid. Like GI Joe on Magic Mushrooms.

Jitsu - one of Skeletor's less memorable henchmen.

Jitsu – one of Skeletor’s less memorable henchmen.

The animated series was designed to promote Mattell’s line of action figures, whish was apparently created to cash in 1982’s “Conan” movie, but which had to be redesigned when said Arnie movie featured so much nudity and gore that it was rated “R”. However this may be apocryphal.

For He-Man newbies, He-Man was in fact Prince Adam of Eternia. A fact that nobody could discern despite being identical and never wearing a mask. He rode a cowardly beast that transformed into a fiercer version whenever Adam became He-Man (nobody bothered to explain why in a planet where everybody could use flying vehicles Adam settled for riding on the back of his pet cat).

Nothing too unusual there. If we can buy Superman, why not Prince Adam? But unlike other cartoon characters, there was something udneniably dorky about He-Man. Possibly it was his very name. The far more successful cartoon TV show “Dungeons and Dragons” had some genuinely unsettling moments. But He-Man’s greatest foe was… Skeletor.

Ah, Skeletor. Far more likeable than He-Man with your silly plotting and villanous laugh. But the unfortunate bad guy only ever managed to surround himself with complete morons who alway fouled up his schemes. He may have had more success working with the Three Stooges than the likes of Beast-Man, Mer-Man and Lockjaw.

Skeletor - the villain everyone loves to hate... almost.

Skeletor – the villain everyone loves to hate… almost.

Which brings us to the 1987 live-action movie.

In fact, it’s not that bad when watched today through the tinted lenses of nostalgia. Meg Foster is eerie as Evil-Lyn, the plot (albeit a bit silly) is so perfectly “Eighties” that it’s watchable. Frank Langella provides a suitably grave Skeletor. However the plot suffers from two things – cliche and a lack of credible worldbuilding. Lines like “It’s too quiet” grate. Gone is the backdrop of Eternia (struck out for budgetary reasons). And the characters are all pretty stock and one-dimensional.

Perhaps part of the problem is the inherent silliness of the science-fantasy genre, a genre that exists only to draw attention to itself. Science-fantasy stories scream out, “Look how clever I am!”. But in fact they only use cliches from both genres, creating storylines with few surprises  but which also strain our credibility.

Consider “John Carter”. Not only are we supposed to believe  in aliens, life on Mars, teleportation, a second set of aliens, and magic… but a third set of competely different aliens as well. Phew!

So there you have it. He-Man’s crapness is inherent. It both endears us to him and repells us, as it does with many other high-bidget flops. On reflection, I think it’s because using two genres (some may say opposing genres) weakens the depth of storytelling. We are so concerned with the language and imagery of the story, that there is no room left for what audiences desire most… plot twists and great characters.

So my advice is.. avoid the science-fantasy genre altogether. Unless you want to produce a very expensive white elephant.

And I bet you thought I would never get any writing tips out of this post! 😉

The Importance of Being Persistent

You wouldn't want to be this guy. Unless you were a writer.

You wouldn’t want to be this guy. Unless you were a writer.

As you go through this journey to reach your writing goals, there is one thing I cannot stress enough.

You must persist.

Of all the people I know who have become writers, they all share one thing in common. They did not give up. And out of all the people I know who did not become writers, they too had one thing in common. At some point, they did.

It’s easy to give in to the voice inside your head that tells you you’re not good enough, that you never will be good enough, that you’re wasting your life, that becoming a professional writer is just an impossible dream…

But are you wasting your life following a dream?

I would argue that those who go through life without dreams are truly the ones wasting theirs.

It may be that you have financial pressures urging you to get a steady job. It may be you have a family, or one on the way. It may be you are surrounded with unsupportive people who laugh and sneer whenever you mention your latest project.

Eddie Murphy has said on the Actors’ Studio that he only surrounds himself with positive people, because negative people wear you down.

You will encounter a lot of jealousy in your quest to be a writer. People will laugh at your dreams. Some will give you harsh, unconstructive feedback. Others will simply ignore you.

You must learn to overcome this. Because this is a form of rejection, and rejection is the writer’s shadow. It follows him wherever he or she goes, threatening to obscure him or her from view.

One way to beat rejection is to reframe the statistics. If you only get one script request out of a hundred submissions, well then surely that means that every submission will get you closer to reaching one hundred and getting that script request!

Being positive is sometimes the hardest part of writing. But if you can master it, you will eventually succeed. Even if it happens in a way you never expected…